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Chapter 2: One-Dimensional Kinematics Chapter Review |
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2-7 Freely Falling Objects
One application of constant acceleration is found when objects fall near Earth's surface. It is an experimental fact that when air resistance is negligible, object's near Earth's surface fall with a constant acceleration g. The symbol "g" represents the magnitude of this acceleration, which has an average value of
g = 9.81 m/s2.
Objects undergoing this type of motion, when gravity is the only important influence, are said to be in free fall. The direction of this acceleration is downward. This direction is commonly taken to be the negative direction along the axis defining the coordinate system. In this case the acceleration, a is given by a = -g, but notice that the value of g is always positive. In some cases it may be more convenient to choose downward as the positive direction in which case a = +g.
Example 2.9 Learning to Juggle: An entertainer is learning to juggle balls thrown very high. One of the balls is thrown vertically upward from 1.80 m above the ground with an initial velocity of 4.92 m/s. If he fails to catch the ball and it hits the ground, how long is it in the air?
Picture the Problem We choose up as the positive direction in this picture. The picture shows the ball's upward trip on the left and downward trip on the right.

Strategy To solve this problem we need an expression that relates time to position, initial velocity, and acceleration. Because of how the coordinate system is chosen,
x0 = 0, a = -g, and when it hits the ground x = -1.80 m.
Solution
| 1. Choose the equation relating t with v0, a, and x. Notice that -g has been used for a. | ![]() |
| 2. Put the quadratic equation for t in standard form. | ![]() |
| 3. Apply the quadratic formula to get the solutions. | ![]() |
| 4. The solution that gives a positive time is the correct answer. | t = 0.5015 s + 0.7865 s = 1.29 s |
Insight The above solution is only one approach to solving this problem. Another way might be to separately determine the times for the ball to travel upward and downward then add them (try it). The above approach looks at the motion all at once. This can be done because the acceleration is the same going up and coming down. Make sure you can reproduce the numerical values above. Be careful to properly account for all the minus signs. To what does the negative solution correspond?
There are a few facts concerning free fall motion that you can utilize in analyzing situations. These facts can be deduced from the four equations for motion with constant acceleration.
Physlet Illustration: Acceleration Due to Gravity | |
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Near the surface of another planet, a bouncy ball is dropped from rest. The time is shown in
seconds and the velocity in cm/s. Can you determine the acceleration due to gravity on this planet? Start |
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Hints
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Example 2.10 A Child's Toy: A toy rocket is launched vertically upward from the ground. If its initial speed is 8.93 m/s, with what speed will it strike the ground?
Picture the Problem We choose up as the positive direction in this picture. The picture shows the rocket's upward trip on the left and downward trip on the right.

Strategy/Solution Instead of using equations, we can get the solution by knowing the symmetry results above. Since the rocket is launched upward from the ground with a certain speed, we know that when it reaches the ground on its way down it will have the same speed (just in the opposite direction). Therefore, it strikes the ground with a speed of 8.93 m/s.
Insight So sometimes we can use the symmetry to get the answer with little, or no, calculation. Convince yourself of the above result by using the equation
to solve the problem.
Practice Quiz
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Graphical Analysis of Motion
The motion of an object is often analyzed graphically. Graphical analysis is useful for many things and can be used to determine what kinda of motion is being observed. In order to do that we must first know what kinds of graphs the different types of motion produces and how to obtain information from them. Specifically, we focus on graphs of position as a function of time, x-versus-t, and velocity as a function of time,
v-versus-t.
(A) Position-versus-Time
In general, plots of position-versus-time will be curved. Regardless of the shape of the curve however, information about the velocity of the motion can be determined from the graph. Any two points on the graph can be connected by a straight line. The slope of this connecting line equals the average velocity of the object over the corresponding time interval. Also, for any given point on the curve there is a line, called the tangent line, that intersects the curve at that point. The slope of the tangent line at a point equals the instantaneous velocity of the object at the corresponding time.

| For the special case of constant velocity motion, the equation x = vt shows that we expect the x-versus-t graph to be linear. The slope of the line would tell us the velocity of the motion. | ![]() |
| For the special case of constant acceleration, the equation x = (1/2)at2 (with v0 = 0) shows that we expect the x-versus-t graph to be a parabola. From this curve we can determine average and instantaneous velocities. | ![]() |
(B) Velocity-versus-Time
| For motion with constant acceleration, which includes constant velocity motion (a = 0), the graph of velocity as a function of time is linear as can be seen by the equation v = v0 + at. The slope of the straight line equals the acceleration of the motion. |
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Whether the v-versus-t curve is linear or non-linear (a constant), the distance traveled by an object from one time to another equals the area under the curve between those two times. For the cases of constant velocity and constant acceleration, these areas are rectangles and triangles respectively. |
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Example 2.11 What type of motion is this?: From the following data, determine the type of motion represented. If it is constant velocity motion, find the velocity. If it is motion with constant acceleration, find the acceleration.
| t (s): | 0 | 0.50 | 1.0 | 1.5 | 2.0 | 2.5 | 3.0 |
| x (m): | 0 | 1.0 | 2.0 | 3.0 | 4.0 | 5.0 | 6.0 |
Picture the Problem For the picture we make a position-versus-time plot of the above data. The data are connected by a dashed line as a visual aid.

Strategy/Solution We examine the features of the plot. It clearly shows a linear relationship so we can conclude that the data is from constant velocity motion. The velocity of the motion is determined by the slope of the line. To calculate the slope we select two widely spaced points on the line (1.0 m, 0.50 s) and (5.0 m, 2.5 s)
| Slope equals rise divided by run | ![]() |
Insight Any points along the connecting line would have given the same slope. Real world data points would not fall so neatly on a single straight line. In such cases you would draw a best fit line instead of a connecting line. The velocity would then be measured by the slope of this best-fit line.
Physlet Illustration: Constant Acceleration | |
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Start |
| The blue ball moves with constant acceleration across the floor, as viewed from above. The distance grid is in cm, and the times are shown in seconds. Can you determine the acceleration of the ball? | |
Hints
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Example 2.12 Determine Distance from a Graph: Use the v-versus-t graph below to find the distance traveled by the object whose motion is represented.
Picture the Problem The figure below shows the graph of v-versus-t referred to in the problem.

Strategy To get the distance we need the area under the curve. The diagram shows that this area can be divided into the area of the triangle bounded by the two lines plus the area of the rectangle below this triangle.
Solution
| 1. Use the formula for the area of a triangle to get one term in the sum x1. | ![]() |
| 2. Get the area of the rectangle beneath the triangle for the second term in the sum x2. | ![]() |
| 3. The distance traveled is the sum of the two: | distance = x1 + x2 = 42 m |
Insight Notice that the height of the triangle is 12 m/s not 13 m/s. This is because the motion of interest both started and ended with a velocity of 1.0 m/s.
Physlet Illustration: Changing Acceleration | |
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Start |
| The blue ball moves with a changing acceleration across the floor, as viewed from above. The distance grid is in cm, and the times are shown in seconds. Can you determine the rate of change of the acceleration of the ball? | |
Hints
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Practice Quiz
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